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Personal projects

Close Order


My first project as part of a team was a startup company's first title, Close Order.
  • Dialogue system- Made a delimeter seperated value system to quickly forge in-game dialogue in notepad which was then loaded as a Text Asset, including commands such as print dialogue box, set dynamic variables, check dynamic variables, change scenes, and send messages to game objects
  • Inspired ideas for Survival Mode- Made placeholder graphics for the Black Hole and Volcano level while awaiting the artist to make proper graphics for the game
  • Fixed up formation editor- Before I touched it, it could only make a diamond. I modified the code to translate the shapes to rectangles and squares
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Page last modified: January 17 2025 .